Here’s a little random treasure generator program I made for use with the second edition Advanced Dungeons & Dragons rules. Someone requested I make it available again, so here it is.
I wrote this in 1999 in Visual Basic 5. It covers all the treasure types in the game (except intelligent weapons) plus it allows for the modification of treasure types and adds support for custom treasure types. I guess with a little editing of the treasure types you could make this program useful for pretty much any edition of D&D.
The program still works just fine in Windows 7 64-bit. I’ve included the entire Visual Basic 5 source code in src.zip. Do with this what you will. It’s possible I may have missed a system file or two, but you should be able to find them online, if this is the case, as the program will tell you which files are missing.
And, no, I will not make changes to this program for you. The source code is provided, so either learn how to change it yourself or ask someone else to do it for you.
Thanks to a couple of friends of mine, I managed to temporarily get my hands on a very rare copy of the first roleplaying game ever published: Modern War in Miniature, by Michael F. Korns. I did my best to take digital photographs of the pages of the book and create a pdf out of them. The binding was very fragile so I could not get the pages properly flat when I took the photos, but everything is still perfectly legible. Strangely, page 12 of the book was completely blank. I don’t know if this was a peculiarity of the copy I had, if it was a printing error in the entire run, or if the page is intended to be blank.
This historic and little-known roleplaying game is now on its way to living forever on the internet!